Raiding Rules

Raiding Rules

If you initiate a raid you MUST intend and attempt to fully finish the raid, you can back out of the raid and flee but you cannot use the raid advert as an excuse just to kill players.

When using a raid tool for any reason you must advert raid and after finishing your raid / leaving the area the 20 minute raid cooldown will begin.

If you are raiding a gun shelf you must still advert raid and wait 20 minutes before raiding the gun shelf again. This does not share a raid cooldown with the gun shelf owners base.

Your raid timer also starts whenever you die/get arrested or end/fail the raid.

You cannot raid a base that has a Building or RP-Only sign visible.

You can kill the Owner of the base if they are close to it (within interfering distance).

Your first attempt at lockpicking/keypad cracking/any type of breaching is you initiating a raid.

Entities that are accessible without a raiding action such as lockpicking/keypad cracking can be stolen without a raid advert if your job can steal.

Players who are loitering around the area or trying to interfere by opening/closing doors/mic spamming may be killed.

No long-ranged raiding.

You can only raid with player from your party.

You can take over a raid by killing other raiders, however you cannot defend a base by killing other raiders.

If you counter raid you MUST intend and attempt to fully finish the raid.

You may not shoot anyone within visible distance of the base you are raiding.

You must wait 20 minutes between raids on the same base.

The cooldown between PD raids is 10 minutes instead of the normal 20 minutes.

Your raid cooldown is shared across your party/base mates.

If you're a Law Enforcement job your cooldown is NOT shared across the party and instead only counts for whoever attends the raid.

If you die whilst raiding somebody your 20 minute raid timer begins after your death, even if your party is still raiding them you cannot return until the raid timer is up and must start a fresh raid.

If you die whilst defending your base you can return after 3 minutes of NLR to continue defending.

You have 10 minutes from raid initiation (kill, fading door bomb, lockpick etc) to end the raid and get out.

Camping bases is NOT allowed. If you've gotten to all the loot you must start making your exit.

Stealing entities/Stealing from entities is allowed without a raid advert if no raiding tool needs to be used to gain access to the entity you're stealing.

All jobs specify in the F4 menu if they can or cannot steal, make sure if you have access to an entity you're not stealing it or stealing from it if your job disallows it.

Once a raid has been initiated both the raiders and base members must not use their toolgun/physgun or spawn props until the raid has concluded.

When no raid is occurring players can use the tool-gun to no-collide out of their base for a fast exit/entrance however you cannot abuse sit and props to push yourself out of your base.

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